About Crafty Studios

We are established Game Developers from Austria, located in Pöttsching (Burgenland) and Selzthal (Styria). In nearly a decade we created many online and offline games.

Concept

The name is our concept: crafting. We are professionals in our job and we know its possibilities. Set up to develop and operate games, Crafty Studios is continually looking for interesting concepts, fresh ideas and new partners and publishers.

Teamplayer

Together – whether in the team or with our partners – we always have the player in focus. Designing, developing and operating a game without the user would be pointless. Understanding and pursuing this with passion is second nature for every single member of our Team. 

Knowledge

The knowledge to utilize experience and not lose the vision despite all the technology and logic is our interpretation of good work. Together with all the participants in game creation we develop small pieces of art. Logical, understandable, complex yet coherent units, the ultimate goal always remaining the same: Creating a game for players.

Experience

Be it graphics, concepts, source code or complex backend tools. All this forms the experience “game” to what it is supposed to be: Comprehensible and beloved entertainment. Only the sum of all parts makes even the simplest game a memorable experience.

Fun at work, working together and the use of concentrated knowledge. All this allows us to create and operate successful and fun games.

Team Credo

Team

We believe in a diverse range of personel to bring creative skills, thoughts, and ideas to the table.

Efficient, experienced  and not at all photogenic

Ronald Haider

Ronald Haider

Creative Mind

With a wide variety of creative interests, from making music to pencil drawing to creating game worlds, Ronny is the creative half of the Crafty Team. And with half a life spent expressing his ideas in Photoshop, he can also make these ideas visually appealing.

Christian Weinmüllner

Christian Weinmüllner

Technical Mind

Numbers, logic, rules, all things Chris is fond and capable of handling, even in most complex situations and environments. With two decades of coding under his belt, he saw most of what is to see in modern programming, from Assembler and PASCAL to C# and Mono.

Ronald Haider

Ronald Haider

Creative Mind

With a wide variety of creative interests, from making music to pencil drawing to creating game worlds, Ronny is the creative half of the Crafty Team. And with half a life spent expressing his ideas in Photoshop, he can also make these ideas visually appealing.

Christian Weinmüllner

Christian Weinmüllner

Technical Mind

Numbers, logic, rules, all things Chris is fond and capable of handling, even in most complex situations and environments. With two decades of coding under his belt, he saw most of what is to see in modern programming, from Assembler and PASCAL to C# and Mono.

Some Facts

Each completed project makes us even more hungry, hungry for more games.

41169

Supportcases worked

700000

 Lines of Source Code written

50

 Completed Online Games

3

 Completed Offline Games

Work

We believe our work speaks for itself. Browse our most recent projects below.

Realms of Arkania – Blade of Destiny HD
Mining Industries
Rakard Kingdoms
Devilfight II
Xtreme Roads USA
tele.ring Neunachten
Steinzeitspiel 2
Red Dog
Jade Tales

Get Connected

The NSA already takes care of our social media profiles, for everyone else who wants to get connected with us regularly, do not hesitate, we are waiting for you!

Clients & Partners

A selection of our customers and partners


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    Co-Publishing of our Browserbased Games

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  • .

    Co-Publishing of Devilfight II in Brazil

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    Publisher of our Browserbased Game Jade Tales

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  • .

    Publisher of our Retail Game Mining Industry

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  • .

    20+ Casual games for Krone Multimedia

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  • .

    Development of Steinzeitspiel 2- Operation of Empire Universe 2

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  • .

    A long time ago: Web-Portal Development

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  • .

    Publishing of World of Ants

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  • .

    Casual Game Development for their Games Section

    .
  • .

    Co-Publishing of our Browserbased Games

    .
  • .

    Co-Publishing of our Browserbased Games

    .
  • ,

    Coding for an online game, implementing artificial intelligence

    ,
  • .

    Christmas-Facebook Game

    .
  • .

    Publisher of Das Schwarze Auge – Nordlandtrilogie – Schicksalsklinge

    .
  • .

    Co-Publishing of Rakard Kingdoms in Poland

    .
  • .

    Casino Game Development

    .
  • .

    Co-Publishing of Devilfight II in Arabic Countries

    .

  • .

    Co-Publishing of our Browserbased Games

    .
  • .

    Co-Publishing of Devilfight II in Brazil

    .
  • .

    Publisher of our Browserbased Game Jade Tales

    .
  • .

    Publisher of our Retail Game Mining Industry

    .
  • .

    20+ Casual games for Krone Multimedia

    .
  • .

    Development of Steinzeitspiel 2- Operation of Empire Universe 2

    .
  • .

    A long time ago: Web-Portal Development

    .
  • .

    Publishing of World of Ants

    .
  • .

    Casual Game Development for their Games Section

    .
  • .

    Co-Publishing of our Browserbased Games

    .
  • .

    Co-Publishing of our Browserbased Games

    .
  • ,

    Coding for an online game, implementing artificial intelligence

    ,
  • .

    Christmas-Facebook Game

    .
  • .

    Publisher of Das Schwarze Auge – Nordlandtrilogie – Schicksalsklinge

    .
  • .

    Co-Publishing of Rakard Kingdoms in Poland

    .
  • .

    Casino Game Development

    .
  • .

    Co-Publishing of Devilfight II in Arabic Countries

    .

Crafty Games made in Austria

Get in touch with us!